FAQ
Learn about GTFO with this FAQ.
GTFO was released on December 9th 2021 after two years in Early Access.
Together with the community, we spent two years in Early Access refining our vision for GTFO, a uniquely intense cooperative horror shooter experience. The official launch saw several exciting new features added to the game. Here are just a few:
Bots: One of the most requested features, AI prisoner bots are available to follow you through the Rundown. They’ll sneak when you sneak, gather resources, and help out when things get messy.
Checkpoints: To make GTFO a little more forgiving for new players without making it easier, we added checkpoints. With checkpoints, a whole expedition isn’t doomed by one fatal mistake. They are totally optional, though.
Player customization: We had prisoner customization in mind back in 2015 when we started developing the GTFO. Now, you can unlock customizations by completing expeditions.
GTFO is available on Steam and Green Man Gaming.
We are confident that GTFO is optimized and does not demand too much of your computer. The minimum and recommended specs are listed in #system-specs on the GTFO Discord.
Time will tell if we’ll release GTFO on other platforms.
The difficulty level of the game is balanced for a team of four. We added AI prisoner bots for 1.0 so you can fill out your lineup if you’re short a prisoner or two. Bots won’t behave exactly like humans, but we think it’s still better to go down into the Complex with AI teammates than it is to go alone.
We do not currently support modding. First and foremost, we’re focused on delivering the high -quality game that we've promised on the product page. Since we can't spend time verifying the quality and stability of mods, we don't want mods promoted in the game's official channels, especially where it could be mistaken for official endorsement. Mod support could be added at a later date. For now, there is a GTFO modding community where you can discuss modding.
We are committed to not having any microtransactions in GTFO, and the continuous game updates will be completely free. However, we need to put food on the table, so if the planned business model does not work out as planned, we might add some cosmetic "support the devs" type DLC. We promise, though, that there will never be any P2W or shady loot box-type microtransactions in GTFO.
GTFO will stay on Steam for many reasons. For one, Epic Store doesn’t provide P2P relay servers, something GTFO relies on. We also believe our fans are already on Steam.
Not likely. GTFO isn’t about a team of expert monster exterminators equipped with everything they need to get the job done. We want the players to feel vulnerable and outgunned (it's all part of the horror element of the experience). Weapons that make it possible to kill in stealth and from a distance, like suppressors, or kill a whole group of monsters with the push of a button, like grenades, aren't true to GTFO.
Rundowns were erased when a new one dropped. ALT://Rundowns revive these deleted Rundowns, but the original was corrupted in the process. It’s the same living nightmare with a new beginning. ALT://Rundowns won’t be deleted. Here’s a video with more info on the Rundowns.
Read all about it on the fan-made GTFO Wiki, visit the GTFO subreddit, and Steam Forums. You can also join the GTFO Discord to discuss the game with others and find fellow prisoners to venture with you down into the Complex.